Lord of the Rings Online
"Hello, everyone! Today, I will be going over my first impressions of The Lord Of The Rings Online! There are many great things about this game, including what is perhaps the most important thing. It's FREE! Generally, free is a four letter word often comes as a precursor to low quality, but in this case it is far from it."
"Now, I'm sure most anyone that will take interest in this game will be asking the same question as I did before playing... How much adjustment will it take to get used to the dynamics and controls? How will this game compare to the already near-perfect design of World Of Warcraft? The answer itself is simple: "How doesn't it?" All of the menus and controls are nearly identical to the champion of the MMORPG genre. There are even Auction Houses (which function the same), Class Trainers, and Vaults. There are all the classic classes such as Hunter, Rogue, and Warriors, as well as a few unique to the Tolkein universe. Frankly though, the variety and differences between them are far too in depth to delve into here."
"There are many similar professions to WOW (ie: Prospector [Miner], Forester [Skinning/Wood gathering]) but they are not offered individually. Instead, they offer what I would call Master Professions. These Master Professions will include 3 sub-professions like the ones mentioned earlier and offer more ease when it comes to trying to decide which professions you want to go with on a given character. For most beginners, Explorer (Foresting, Tailor, Prospector) seems to be the best option, as it provides a decent balance between gearing yourself up and farming materials to sell.
There are various improvements to the overall crafting system, but three stuck out at me the most.
The first is: They have given recipies a chance to have Critical success. For instance, you make be making basic Leather Gloves, but if you achieve a Critical hit while doing so, they will come out as high end Bind-On-Equip gear that can fetch a high price in the Auction Houses. Second: In certain crafting professions, you can add buff mats (materials) to certain recipies in order to raise the chance of Critical success. Third: You don't have to waste all of your in-game money training your character to stay at the peak of it's profession."
"I was rather surprised with this game. Not only do I feel that the graphics are much better (if not only more realistic), but I feel that many of the systems used in the game improved upon what I was used to doing. Professions, classes, training, PVP, Role-Playing (if that's your thing) were substantially more streamlined. If you are new to MMOs, tired of the old ones, or just want a new game to play, LOTRO offers everything from casual to deep, involved play. I personally feel that this game, if given a chance, will turn many heads."
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